Make a rule that if staff are in vanish they are in /am or dealing with a punishment or issue - therefore staff shouldn't be in vanish whilst attacking an outpost or playing the game
Add tier 4 mine parties with pickaxe energy blocks
Make a rule that if staff are in vanish they are in /am or dealing with a punishment or issue - therefore staff shouldn't be in vanish whilst attacking an outpost or playing the game
Add tier 4 mine parties with pickaxe energy blocks
If a Staff wants to be in vanish, they can remain in Vanish, there's no need to be unvanished all the time if were not dealing with any of the things stated above. When a staff member tp's to warp pvp, they are notified, so they can correct it. A majority of the alerts set off by vanished staff members are us trying to spectate suspicious players, and we accidentally move into the outpost claim zone. I do not see this being a rule added, as it is up to the staff member if they want to be in vanish or not, same as any other player would. And with the tier 4 mineparties, I have set this as low due to the mp bugs, and the backlog of other suggestions.