- User Since
- Dec 1 2019, 12:13 PM (59 w, 4 d)
This is big PP, we can also make It so that they're buffs/debuffs get better overtime with more blocks mined. Can be like "XXX Cheif (I, II, III,... X, XI)"
I'm down for any other opinion on this
Sat, Jan 16
This is a really good idea and we’ve been thinking of implementing this. Like an events server to let players play and winners can receive rewards on the different servers as they wish. We have insufficient memory to run an events server though atm, this is on hold.
Implemented last week. Closing ticket
Added. Closing ticket
Oh you know actually this is got me thinking of another idea. Considering the fact we added the new preview system’s functionality we can EASILY do this now. And basically do this for all crates. Amazing stuff cant wait.
Wed, Jan 13
"new meta of grinding rather than afking and change up how prison is currently." Don't really get what you mean by this -- Generally higher fortune levels can only be received through higher Mining Levels which isn't an afk to level up kinda system. Its still focused on grinding so I don't necessarily get it -- Currently you can also upgrade your base fortune level through /masterminershop. Are you proposing to scrap that as well?
Fri, Jan 8
We could work on an extensive gambling feature update, replacing current ones as well. But currently a low priority
Reboot has always worked for admins, u aint using it correctly that's all. We've recently added profiling tools for Admins+ to use, as such this will be closed
Not posted as a bug report, no information on issue neither.
This is definitely possible, we have found a plugin that can do this for us pretty well, considering there are quite a lot of people wanting this we will most probably implement it relatively soon.
Thanks for reporting this as a potential issue, currently as it stance the trinket system is coded in skript and is legacy. Hence it does not use a system timer and more of a server tick timer, AKA meaning if the server's TPS is lower than 20, it will last longer than the x amount of seconds specified. I'll leave this issue open till we migrate trinkets to Java.
Sat, Jan 2
Fixed, thanks for reporting
Fri, Jan 1
Tue, Dec 29
Won’t be removing multiplier mines
Please rephrase the suggestion, not clear. You want it to not TP u to spawn after the timer is up but tp u the last location when u entered the multiplier mine?
Thu, Dec 24
will be fixed during the reboot later today.
Known issue, we're reverting 1.16.4 support today temporarily to fix this.
Dec 22 2020
/settings -> disable better mining stats
Nov 9 2020
This has been fixed. Thank you for reporting
Oct 21 2020
It was already modified in S9 whereby it is far less dependent on players online. Currently the implementation weightage dependent on players is < 30%. Charity should still be fine
Oct 14 2020
More slots will be added before S10 closes. Will come out together wth admin panel
This can definitely be implemented in S11. Currently, it is implemented as after you mine, typing /gtop will update It instantly (but you'd need to run the command) considering this isn't that intuitive, we'll have a periodical updater as well