Basically players are able to grind dungeons, adding more content and usefulness for making gear.
- Player can grind for 'dungeon coin' to strengthen gear, open some sort of unique only way to get 'loot box', which can get exclusive things like pet orc , which buff your hp in dungeon, or pet miner which buff the percentage to proc jackhammer for 5% etc
- Not only pve, there can be like Dungeon managed by Gangs, gangs can raid other dungeon to like get buff if they success in the raid, the gang member can feed the 'guardian' of their dungeon by contributing blocks mined? or other things like daily task
- there are daily tasks for players to do for dungeon coins or any other purpose, the task can be simple from walk 100 miles to kill 10 players in /warp pvp.
- in every dungeon raid, gang members or maybe just between players/friends can team up to for example 5 party members, each player needs to decide one pickaxe to bring into, for example the pickaxe main boost is energy, which will have certain unique support ability and stats/buff, this may classify party member into different classes, can also like energy pick + boots only = support
- i know its a bunch of things and takes a lot of time if really want to implement, i dont feel like currently its doable, bbbuttt its just my suggestion xd